AI Insights · Timothy · October 2024
Top 5 Boxing Games Performance in Mexico Q3 2024
Discover the performance of the leading boxing games in Mexico during Q3 2024, analyzing trends in downloads, revenue, and active users.
In the third quarter of 2024, boxing games captured the attention of mobile gamers in Mexico. Here's a closer look at the performance of the top five boxing games on the unified platform, based on data from Sensor Tower.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES saw a remarkable climb in weekly revenue, peaking at $224 in mid-August. Its downloads fluctuated throughout the quarter, reaching a high of 46.5K in the week of August 19. Weekly active users showed a steady rise, culminating in nearly 100K by the end of September.
Real Boxing 2 from Vivid Games S.A. maintained a consistent revenue stream, with a notable peak of $614 in late July. Downloads experienced a slight dip mid-quarter but ended on a strong note with over 22K in the final week of September. Active users remained robust, closing the quarter at approximately 38.5K.
Punchy Race: Run & Fight Game, also by CASUAL AZUR GAMES, did not generate significant revenue but had fluctuating download numbers, with a peak of 21.8K in late July. Active users saw a decline towards the end of the quarter, ending at around 29.9K.
EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS showed a moderate revenue trend, peaking at $213 in late July. Downloads increased significantly in September, reaching a high of 18K. Active users mirrored this growth, peaking at 25.6K in mid-September.
Finally, Arm Wrestling Master by GOODROID, Inc. did not report revenue but maintained steady download numbers, with a peak of 7.8K in late August. Its active user base remained relatively stable, averaging around 40K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.