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AI Insights · Timothy · October 2024

Top 5 Boxing Games Performance in Mexico Q3 2024

Discover the performance of the leading boxing games in Mexico during Q3 2024, analyzing trends in downloads, revenue, and active users.

Top 5 Boxing Games Performance in Mexico Q3 2024

In the third quarter of 2024, boxing games captured the attention of mobile gamers in Mexico. Here's a closer look at the performance of the top five boxing games on the unified platform, based on data from Sensor Tower.

I, The One — Fun Fighting Game by CASUAL AZUR GAMES saw a remarkable climb in weekly revenue, peaking at $224 in mid-August. Its downloads fluctuated throughout the quarter, reaching a high of 46.5K in the week of August 19. Weekly active users showed a steady rise, culminating in nearly 100K by the end of September.

Real Boxing 2 from Vivid Games S.A. maintained a consistent revenue stream, with a notable peak of $614 in late July. Downloads experienced a slight dip mid-quarter but ended on a strong note with over 22K in the final week of September. Active users remained robust, closing the quarter at approximately 38.5K.

Punchy Race: Run & Fight Game, also by CASUAL AZUR GAMES, did not generate significant revenue but had fluctuating download numbers, with a peak of 21.8K in late July. Active users saw a decline towards the end of the quarter, ending at around 29.9K.

EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS showed a moderate revenue trend, peaking at $213 in late July. Downloads increased significantly in September, reaching a high of 18K. Active users mirrored this growth, peaking at 25.6K in mid-September.

Finally, Arm Wrestling Master by GOODROID, Inc. did not report revenue but maintained steady download numbers, with a peak of 7.8K in late August. Its active user base remained relatively stable, averaging around 40K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024